Projects
Arcade offroad racing game sequel to SupaSupaCross featuring all-terrain vehicles, trophy trucks, buggies, boost pads, dynamic dirt tracks, and jump stunts. Multiplatform mobile development with Unity 3D and C# for iOS and Android.
Official Formula DRIFT mobile racing title created in partnership with NOS Energy Drink featuring champion driver Chris Forsberg and his custom Nissan 370Z. Realistic drifting physics, custom tracks including Long Beach street course, vehicle tuning, and mobile loyalty integration. Shipped on iOS and Android.
Services
Native and cross-platform mobile application development for iOS and Android. Swift, Objective-C, Kotlin, Xamarin/MAUI, Unity, and React Native.
Posts
Game Platform Market Sizes Compared: Users, Revenues, Installs, and the Economics of Where Games Live
October 20, 2026TL;DR: The global video game market generates roughly $188 billion annually across 3.4 billion players, but that money and audience are distributed with extreme asymmetry. Mobile accounts for 49% of all revenue ($92…
Personal vs. Business Developer Accounts: Apple, Google Play, Steam, and Epic Games Compared
October 19, 2026TL;DR: Starting with a personal developer account feels fast when prototyping, but modern app and game stores hit individual accounts with severe roadblocks. Google Play forces new personal accounts into a mandatory…
App Store APIs vs. Developer Portals: What Apple and Google Let You Automate (and What They Force by Hand)
October 10, 2026TL;DR: While both Apple and Google provide extensive REST APIs for release automation, neither platform lets you take an app from zero to live without manual steps in their web consoles. Initial app creation, legal…
Mobile App Bundle Naming Conventions
July 19, 2026TL;DR: For cross-platform projects, stick strictly to lowercase alphanumeric characters (a-z, 0-9) separated by dots (.). Android allows underscores (_) but strictly rejects dashes (-). iOS allows hyphens/dashes (-) but…